| |
| function asmFunc(env) { |
| var memory = env.memory; |
| var buffer = memory.buffer; |
| var HEAP8 = new Int8Array(buffer); |
| var HEAP16 = new Int16Array(buffer); |
| var HEAP32 = new Int32Array(buffer); |
| var HEAPU8 = new Uint8Array(buffer); |
| var HEAPU16 = new Uint16Array(buffer); |
| var HEAPU32 = new Uint32Array(buffer); |
| var HEAPF32 = new Float32Array(buffer); |
| var HEAPF64 = new Float64Array(buffer); |
| var Math_imul = Math.imul; |
| var Math_fround = Math.fround; |
| var Math_abs = Math.abs; |
| var Math_clz32 = Math.clz32; |
| var Math_min = Math.min; |
| var Math_max = Math.max; |
| var Math_floor = Math.floor; |
| var Math_ceil = Math.ceil; |
| var Math_trunc = Math.trunc; |
| var Math_sqrt = Math.sqrt; |
| var abort = env.abort; |
| var nan = NaN; |
| var infinity = Infinity; |
| var global$0 = -44; |
| function $0() { |
| if ((global$0 >>> 0) / ((HEAP32[0 >> 2] | 0) >>> 0) | 0) { |
| abort() |
| } |
| return 1 | 0; |
| } |
| |
| function __wasm_memory_size() { |
| return buffer.byteLength / 65536 | 0; |
| } |
| |
| return { |
| "foo": $0 |
| }; |
| } |
| |
| var memasmFunc = new ArrayBuffer(65536); |
| var retasmFunc = asmFunc( { abort: function() { throw new Error('abort'); }, |
| memory: { buffer : memasmFunc } |
| }); |
| export var foo = retasmFunc.foo; |