| /* | |
| Licensed to the Software Freedom Conservancy (SFC) under one | |
| or more contributor license agreements. See the NOTICE file | |
| distributed with this work for additional information | |
| regarding copyright ownership. The SFC licenses this file | |
| to you under the Apache License, Version 2.0 (the "License"); | |
| you may not use this file except in compliance with the License. | |
| You may obtain a copy of the License at | |
| http://www.apache.org/licenses/LICENSE-2.0 | |
| Unless required by applicable law or agreed to in writing, software | |
| distributed under the License is distributed on an "AS IS" BASIS, | |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| See the License for the specific language governing permissions and | |
| limitations under the License. | |
| */ | |
| #include "stdafx.h" | |
| #include "event_firing_thread.h" | |
| // Defaults to false, unless the driver explicitly turns this on. | |
| static bool gEnablePersistentEventFiring = false; | |
| // Thread for firing event | |
| HANDLE hConstantEventsThread = NULL; | |
| class EventFiringData | |
| { | |
| public: | |
| EventFiringData(HWND directInputTo, long onX, long onY, WPARAM buttonValue) : | |
| m_shouldFire(true), m_keepRunning(true), | |
| m_to(directInputTo), m_x(onX), m_y(onY), m_buttonState(buttonValue) { } | |
| // Used to control temporary firing of events. | |
| void pauseFiring() { m_shouldFire = false; } | |
| void resumeFiring() { m_shouldFire = true; } | |
| bool shouldFire() { return m_shouldFire; } | |
| // Used to control the existance of the background thread: | |
| // when shouldRun returns false the thread will exit. | |
| void stopRunning() { m_keepRunning = false; } | |
| bool shouldRun() { return m_keepRunning; } | |
| // Information on where to send the event to. | |
| HWND getTarget() { return m_to; } | |
| long getXLocation() { return m_x; } | |
| long getYLocation() { return m_y; } | |
| WPARAM getInputDevicesState() { return m_buttonState; } | |
| // Update the keyboard state. | |
| void setInputDevicesState(WPARAM buttonValue) { m_buttonState = buttonValue; } | |
| // Fire events to a new window / coordinates. | |
| void setNewTarget(HWND directInputTo, long onX, long onY, WPARAM buttonValue) | |
| { | |
| m_to = directInputTo; | |
| m_x = onX; | |
| m_y = onY; | |
| m_buttonState = buttonValue; | |
| } | |
| private: | |
| bool m_shouldFire; | |
| bool m_keepRunning; | |
| HWND m_to; | |
| long m_x, m_y; | |
| WPARAM m_buttonState; | |
| }; | |
| // Function passed to the thread. | |
| DWORD WINAPI MouseEventFiringFunction(LPVOID lpParam) | |
| { | |
| EventFiringData* firingData; | |
| firingData = (EventFiringData*) lpParam; | |
| // busy-wait loop, waiting for 10 milliseconds between | |
| // dispatching events. Since the thread is usually | |
| // paused for short periods of time (tens of milliseconds), | |
| // a more modern signalling method was not used. | |
| while (firingData->shouldRun()) { | |
| if (firingData->shouldFire()) { | |
| HWND target = firingData->getTarget(); | |
| if (IsWindow(target)) { | |
| SendMessage(firingData->getTarget(), | |
| WM_MOUSEMOVE, firingData->getInputDevicesState(), | |
| MAKELPARAM(firingData->getXLocation(), | |
| firingData->getYLocation())); | |
| } | |
| } | |
| Sleep(10 /* ms */); | |
| } | |
| return 0; | |
| } | |
| EventFiringData* EVENT_FIRING_DATA; | |
| void pausePersistentEventsFiring() | |
| { | |
| if (!gEnablePersistentEventFiring) { | |
| // Persistent event firing is disabled. | |
| return; | |
| } | |
| if ((hConstantEventsThread != NULL) && (EVENT_FIRING_DATA != NULL)) { | |
| EVENT_FIRING_DATA->pauseFiring(); | |
| Sleep(10 /* ms */); | |
| } | |
| } | |
| // Helper method to update the state of a given flag according to a toggle. | |
| static void setStateByFlag(bool shouldSetFlag, UINT flagValue) | |
| { | |
| if (!gEnablePersistentEventFiring) { | |
| // Persistent event firing is disabled. | |
| return; | |
| } | |
| if ((hConstantEventsThread == NULL) || (EVENT_FIRING_DATA == NULL)) { | |
| return; | |
| } | |
| WPARAM currentInputState = EVENT_FIRING_DATA->getInputDevicesState(); | |
| if (shouldSetFlag) { | |
| currentInputState |= flagValue; | |
| } else { | |
| currentInputState = currentInputState & (~flagValue); | |
| } | |
| EVENT_FIRING_DATA->setInputDevicesState(currentInputState); | |
| } | |
| void updateShiftKeyState(bool isShiftPressed) | |
| { | |
| setStateByFlag(isShiftPressed, MK_SHIFT); | |
| } | |
| void updateLeftMouseButtonState(bool isButtonPressed) | |
| { | |
| setStateByFlag(isButtonPressed, MK_LBUTTON); | |
| } | |
| // Creates a new thread if there isn't one up and running. | |
| void resumePersistentEventsFiring( | |
| HWND inputTo, long toX, long toY, WPARAM buttonValue) | |
| { | |
| if (!gEnablePersistentEventFiring) { | |
| // Persistent event firing is disabled. | |
| return; | |
| } | |
| if (hConstantEventsThread == NULL) { | |
| EVENT_FIRING_DATA = new EventFiringData(inputTo, toX, toY, buttonValue); | |
| hConstantEventsThread = CreateThread( | |
| NULL, // Security permissions. | |
| 0, // default stack size. | |
| MouseEventFiringFunction, | |
| EVENT_FIRING_DATA, | |
| 0, // default creation flags | |
| NULL); | |
| } else { | |
| EVENT_FIRING_DATA->setNewTarget(inputTo, toX, toY, buttonValue); | |
| EVENT_FIRING_DATA->resumeFiring(); | |
| } | |
| } | |
| void resumePersistentEventsFiring() | |
| { | |
| if (!gEnablePersistentEventFiring) { | |
| // Persistent event firing is disabled. | |
| return; | |
| } | |
| if ((hConstantEventsThread == NULL) || (EVENT_FIRING_DATA == NULL)) { | |
| return; | |
| } | |
| EVENT_FIRING_DATA->resumeFiring(); | |
| } | |
| extern "C" { | |
| // Terminates the background thread. | |
| void stopPersistentEventFiring() | |
| { | |
| if ((hConstantEventsThread != NULL) && (EVENT_FIRING_DATA != NULL)) { | |
| EVENT_FIRING_DATA->stopRunning(); | |
| WaitForSingleObject(hConstantEventsThread, 2500 /* ms */); | |
| CloseHandle(hConstantEventsThread); | |
| hConstantEventsThread = NULL; | |
| delete EVENT_FIRING_DATA; | |
| EVENT_FIRING_DATA = NULL; | |
| } | |
| } | |
| void setEnablePersistentHover(bool enablePersistentHover) | |
| { | |
| gEnablePersistentEventFiring = enablePersistentHover; | |
| } | |
| } |