| /* |
| * Copyright (C) 2016-2024 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| namespace JSC { |
| |
| // Are you tired of waiting for all of WebKit to build because you changed the implementation of a |
| // function in HeapInlines.h? Does it bother you that you're waiting on rebuilding the JS DOM |
| // bindings even though your change is in a function called from only 2 .cpp files? Then HeapUtil.h |
| // is for you! Everything in this class should be a static method that takes a Heap& if needed. |
| // This is a friend of Heap, so you can access all of Heap's privates. |
| // |
| // This ends up being an issue because Heap exposes a lot of methods that ought to be inline for |
| // performance or that must be inline because they are templates. This class ought to contain |
| // methods that are used for the implementation of the collector, or for unusual clients that need |
| // to reach deep into the collector for some reason. Don't put things in here that would cause you |
| // to have to include it from more than a handful of places, since that would defeat the purpose. |
| // This class isn't here to look pretty. It's to let us hack the GC more easily! |
| |
| class HeapUtil { |
| public: |
| static bool isPointerGCObjectJSCell(JSC::Heap& heap, TinyBloomFilter<uintptr_t> filter, JSCell* pointer) |
| { |
| // It could point to a large allocation. |
| if (pointer->isPreciseAllocation()) { |
| auto& set = heap.objectSpace().preciseAllocationSet(); |
| ASSERT(set); |
| #if USE(JSVALUE32_64) |
| // In 32bit systems a cell pointer can be 0xFFFFFFFF (an entries in the call frame), and this |
| // value clashes with the deletedValue in a set<JSCell*>. |
| // FIXME: In this case, the ASSERT(set) above could fail too so this check is too late. |
| // FIXME: Why couldn't a cell pointer be 0xFFFFFFFFFFFFFFFF on 64-bit systems too? |
| if (!set->isValidValue(pointer)) |
| return false; |
| #endif |
| return set->contains(pointer); |
| } |
| |
| const UncheckedKeyHashSet<MarkedBlock*>& set = heap.objectSpace().blocks().set(); |
| |
| MarkedBlock* candidate = MarkedBlock::blockFor(pointer); |
| if (filter.ruleOut(std::bit_cast<uintptr_t>(candidate))) { |
| ASSERT(!candidate || !set.contains(candidate)); |
| return false; |
| } |
| |
| if (!MarkedBlock::isAtomAligned(pointer)) |
| return false; |
| |
| if (!set.contains(candidate)) |
| return false; |
| |
| if (candidate->handle().cellKind() != HeapCell::JSCell) |
| return false; |
| |
| if (!candidate->handle().isLiveCell(pointer)) |
| return false; |
| |
| return true; |
| } |
| |
| // This does not find the cell if the pointer is pointing at the middle of a JSCell. |
| static bool isValueGCObject(JSC::Heap& heap, TinyBloomFilter<uintptr_t> filter, JSValue value) |
| { |
| ASSERT(heap.objectSpace().preciseAllocationSet()); |
| if (!value) |
| return false; |
| if (!value.isCell()) |
| return false; |
| return isPointerGCObjectJSCell(heap, filter, value.asCell()); |
| } |
| }; |
| |
| } // namespace JSC |
| |