| // Copyright 2013 The Flutter Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "flutter/flow/layers/layer.h" | |
| #include "flutter/flow/paint_utils.h" | |
| #include "third_party/skia/include/core/SkColorFilter.h" | |
| namespace flutter { | |
| Layer::Layer() | |
| : paint_bounds_(SkRect::MakeEmpty()), | |
| unique_id_(NextUniqueID()), | |
| needs_system_composite_(false) {} | |
| Layer::~Layer() = default; | |
| uint64_t Layer::NextUniqueID() { | |
| static std::atomic<uint64_t> nextID(1); | |
| uint64_t id; | |
| do { | |
| id = nextID.fetch_add(1); | |
| } while (id == 0); // 0 is reserved for an invalid id. | |
| return id; | |
| } | |
| void Layer::Preroll(PrerollContext* context, const SkMatrix& matrix) {} | |
| Layer::AutoPrerollSaveLayerState::AutoPrerollSaveLayerState( | |
| PrerollContext* preroll_context, | |
| bool save_layer_is_active, | |
| bool layer_itself_performs_readback) | |
| : preroll_context_(preroll_context), | |
| save_layer_is_active_(save_layer_is_active), | |
| layer_itself_performs_readback_(layer_itself_performs_readback) { | |
| if (save_layer_is_active_) { | |
| prev_surface_needs_readback_ = preroll_context_->surface_needs_readback; | |
| preroll_context_->surface_needs_readback = false; | |
| } | |
| } | |
| Layer::AutoPrerollSaveLayerState Layer::AutoPrerollSaveLayerState::Create( | |
| PrerollContext* preroll_context, | |
| bool save_layer_is_active, | |
| bool layer_itself_performs_readback) { | |
| return Layer::AutoPrerollSaveLayerState(preroll_context, save_layer_is_active, | |
| layer_itself_performs_readback); | |
| } | |
| Layer::AutoPrerollSaveLayerState::~AutoPrerollSaveLayerState() { | |
| if (save_layer_is_active_) { | |
| preroll_context_->surface_needs_readback = | |
| (prev_surface_needs_readback_ || layer_itself_performs_readback_); | |
| } | |
| } | |
| #if defined(LEGACY_FUCHSIA_EMBEDDER) | |
| void Layer::CheckForChildLayerBelow(PrerollContext* context) { | |
| child_layer_exists_below_ = context->child_scene_layer_exists_below; | |
| if (child_layer_exists_below_) { | |
| set_needs_system_composite(true); | |
| } | |
| } | |
| void Layer::UpdateScene(SceneUpdateContext& context) { | |
| // If there is embedded Fuchsia content in the scene (a ChildSceneLayer), | |
| // PhysicalShapeLayers that appear above the embedded content will be turned | |
| // into their own Scenic layers. | |
| if (child_layer_exists_below_) { | |
| float global_scenic_elevation = | |
| context.GetGlobalElevationForNextScenicLayer(); | |
| float local_scenic_elevation = | |
| global_scenic_elevation - context.scenic_elevation(); | |
| float z_translation = -local_scenic_elevation; | |
| // Retained rendering: speedup by reusing a retained entity node if | |
| // possible. When an entity node is reused, no paint layer is added to the | |
| // frame so we won't call PhysicalShapeLayer::Paint. | |
| LayerRasterCacheKey key(unique_id(), context.Matrix()); | |
| if (context.HasRetainedNode(key)) { | |
| TRACE_EVENT_INSTANT0("flutter", "retained layer cache hit"); | |
| scenic::EntityNode* retained_node = context.GetRetainedNode(key); | |
| FML_DCHECK(context.top_entity()); | |
| FML_DCHECK(retained_node->session() == context.session()); | |
| // Re-adjust the elevation. | |
| retained_node->SetTranslation(0.f, 0.f, z_translation); | |
| context.top_entity()->entity_node().AddChild(*retained_node); | |
| return; | |
| } | |
| TRACE_EVENT_INSTANT0("flutter", "cache miss, creating"); | |
| // If we can't find an existing retained surface, create one. | |
| SceneUpdateContext::Frame frame( | |
| context, SkRRect::MakeRect(paint_bounds()), SK_ColorTRANSPARENT, | |
| SkScalarRoundToInt(context.alphaf() * 255), | |
| "flutter::PhysicalShapeLayer", z_translation, this); | |
| frame.AddPaintLayer(this); | |
| } | |
| } | |
| #endif | |
| Layer::AutoSaveLayer::AutoSaveLayer(const PaintContext& paint_context, | |
| const SkRect& bounds, | |
| const SkPaint* paint) | |
| : paint_context_(paint_context), bounds_(bounds) { | |
| paint_context_.internal_nodes_canvas->saveLayer(bounds_, paint); | |
| } | |
| Layer::AutoSaveLayer::AutoSaveLayer(const PaintContext& paint_context, | |
| const SkCanvas::SaveLayerRec& layer_rec) | |
| : paint_context_(paint_context), bounds_(*layer_rec.fBounds) { | |
| paint_context_.internal_nodes_canvas->saveLayer(layer_rec); | |
| } | |
| Layer::AutoSaveLayer Layer::AutoSaveLayer::Create( | |
| const PaintContext& paint_context, | |
| const SkRect& bounds, | |
| const SkPaint* paint) { | |
| return Layer::AutoSaveLayer(paint_context, bounds, paint); | |
| } | |
| Layer::AutoSaveLayer Layer::AutoSaveLayer::Create( | |
| const PaintContext& paint_context, | |
| const SkCanvas::SaveLayerRec& layer_rec) { | |
| return Layer::AutoSaveLayer(paint_context, layer_rec); | |
| } | |
| Layer::AutoSaveLayer::~AutoSaveLayer() { | |
| if (paint_context_.checkerboard_offscreen_layers) { | |
| DrawCheckerboard(paint_context_.internal_nodes_canvas, bounds_); | |
| } | |
| paint_context_.internal_nodes_canvas->restore(); | |
| } | |
| } // namespace flutter |