| package git | |
| import ( | |
| "fmt" | |
| "gopkg.in/src-d/go-git.v4/plumbing" | |
| "gopkg.in/src-d/go-git.v4/plumbing/filemode" | |
| "gopkg.in/src-d/go-git.v4/plumbing/object" | |
| "gopkg.in/src-d/go-git.v4/storage" | |
| ) | |
| type objectWalker struct { | |
| Storer storage.Storer | |
| // seen is the set of objects seen in the repo. | |
| // seen map can become huge if walking over large | |
| // repos. Thus using struct{} as the value type. | |
| seen map[plumbing.Hash]struct{} | |
| } | |
| func newObjectWalker(s storage.Storer) *objectWalker { | |
| return &objectWalker{s, map[plumbing.Hash]struct{}{}} | |
| } | |
| // walkAllRefs walks all (hash) refererences from the repo. | |
| func (p *objectWalker) walkAllRefs() error { | |
| // Walk over all the references in the repo. | |
| it, err := p.Storer.IterReferences() | |
| if err != nil { | |
| return err | |
| } | |
| defer it.Close() | |
| err = it.ForEach(func(ref *plumbing.Reference) error { | |
| // Exit this iteration early for non-hash references. | |
| if ref.Type() != plumbing.HashReference { | |
| return nil | |
| } | |
| return p.walkObjectTree(ref.Hash()) | |
| }) | |
| return err | |
| } | |
| func (p *objectWalker) isSeen(hash plumbing.Hash) bool { | |
| _, seen := p.seen[hash] | |
| return seen | |
| } | |
| func (p *objectWalker) add(hash plumbing.Hash) { | |
| p.seen[hash] = struct{}{} | |
| } | |
| // walkObjectTree walks over all objects and remembers references | |
| // to them in the objectWalker. This is used instead of the revlist | |
| // walks because memory usage is tight with huge repos. | |
| func (p *objectWalker) walkObjectTree(hash plumbing.Hash) error { | |
| // Check if we have already seen, and mark this object | |
| if p.isSeen(hash) { | |
| return nil | |
| } | |
| p.add(hash) | |
| // Fetch the object. | |
| obj, err := object.GetObject(p.Storer, hash) | |
| if err != nil { | |
| return fmt.Errorf("Getting object %s failed: %v", hash, err) | |
| } | |
| // Walk all children depending on object type. | |
| switch obj := obj.(type) { | |
| case *object.Commit: | |
| err = p.walkObjectTree(obj.TreeHash) | |
| if err != nil { | |
| return err | |
| } | |
| for _, h := range obj.ParentHashes { | |
| err = p.walkObjectTree(h) | |
| if err != nil { | |
| return err | |
| } | |
| } | |
| case *object.Tree: | |
| for i := range obj.Entries { | |
| // Shortcut for blob objects: | |
| // 'or' the lower bits of a mode and check that it | |
| // it matches a filemode.Executable. The type information | |
| // is in the higher bits, but this is the cleanest way | |
| // to handle plain files with different modes. | |
| // Other non-tree objects are somewhat rare, so they | |
| // are not special-cased. | |
| if obj.Entries[i].Mode|0755 == filemode.Executable { | |
| p.add(obj.Entries[i].Hash) | |
| continue | |
| } | |
| // Normal walk for sub-trees (and symlinks etc). | |
| err = p.walkObjectTree(obj.Entries[i].Hash) | |
| if err != nil { | |
| return err | |
| } | |
| } | |
| case *object.Tag: | |
| return p.walkObjectTree(obj.Target) | |
| default: | |
| // Error out on unhandled object types. | |
| return fmt.Errorf("Unknown object %X %s %T\n", obj.ID(), obj.Type(), obj) | |
| } | |
| return nil | |
| } |